#ifndef __WOODEN_FENCE_GATE_BLOCK_HPP__
#define __WOODEN_FENCE_GATE_BLOCK_HPP__

#include "FenceGateBlock.h"

namespace PocketSurvival
{
    // 木栅栏门
    class WoodenFenceGateBlock : public FenceGateBlock
    {
    public:
        static constexpr int32_t Index()
        {
            return 166;
        }
        virtual int32_t getIndex() override; 
        virtual const std::string &getBlockName() override;
        virtual const std::vector<BoundingBox> &getCustomCollisionBoxes(int32_t value) override;
    };

} // namespace PocketSurvival


#endif
